Nova_Creator
Nova Creator

EUR 15
Build the world from inside the game. Walk to a spot, open the builder with one command, and put down a map blip, a standing NPC or a business marker - name, icon out of a gallery of 627 game icons, colour, done. Everything lands in the database, so it survives a restart, and everything appears on every other screen the moment it is placed. What it does that others do not: a business is not an admin toggle but a marker its own staff open and close, and the blip flips from red to green for the whole server as they do - and only the one changed entry travels, never the whole world.
- Blips, NPCs and business markers placed from inside the game at the spot you are standing on - no coordinates, no config, no restart
- Everything in the database from the first start, three tables the resource creates itself, no SQL file to import
- Icon gallery with 627 game blip icons and a search box - you see the icon instead of guessing from its name
- Fifteen blip colours with a preview dot, or the game default
- Businesses with a job written on them, opened and closed by their own staff instead of by an admin
- The blip carries the state in its name and its colour, green open and red shut, and flips for the whole server the moment somebody unlocks the door
- Ground marker in the same two colours, visible only to the people holding that job
- Staff list at the counter showing everybody on that job and who is online right now
- Interaction point separate from the map blip - the mark on the building, the key press behind the counter; staff can move their own
- Opening state survives a restart: a saloon open last night is open in the morning
- Live sync that sends only the changed entry, never the whole world; the full state goes out on join and on start
- Restartable: stopping clears every mark and ped cleanly, starting reads everything back out of the database