Nova_Airdrop
Airdrops that turn into a fight

EUR 20
A hot air balloon comes in from one of seven starting points and drops a locked crate. It lands, throws smoke for two minutes and gets a blip with a 200 metre radius - the area is known, the exact spot is not. Fifteen seconds of lockpicking at seventy-five percent, and a failed attempt costs you the lockpick. What comes out is a shared container with twenty slots, so being first is worth something. Drop templates carry their own spots and their own loot table, and `picks` takes only two or three lines out of it, so the same template never gives the same crate twice. From ten players up the server calls drops in by itself. The admin menu on `/airdrop` shows every crate in the world with its state, distance, remaining time and contents. Drop points, loot and the Discord webhook sit in a server-side config no player can read.
- A hot air balloon crosses the map from one of seven starting points and drops the crate where you want it - everyone sees it coming, nobody gets a private warning
- Drop templates with their own spots and loot table, as many as you like - two come with it
- Random loot per crate: `picks` takes two or three lines out of the table instead of all of them, so the same template never gives the same crate twice
- Lockpick minigame on the locked crate, fifteen seconds at seventy-five percent, and you decide whether a failed attempt costs the lockpick
- The open crate is a shared container with twenty slots - first there, most taken
- Coloured smoke for two minutes and a blip with a 200 metre radius: the area is known, the exact spot is not
- Automatic drops from ten players up, thirty to sixty minutes for the first and two to three hours after that, never more than three crates at once
- Admin menu on `/airdrop` with every crate in the world, its state, distance, remaining time and what is still inside
- Drop points, loot tables and the Discord webhook sit in a server-side config a player can never read
- Six exports, so your own script can call in a crate as a reward
- Every drop and every opened crate goes to Discord with the player, the template and what came out
- English and German from one config line, seventy lines per language, and no SQL file to import